ANIMATION TECHNIQUES

Paper Code: 
BMA 212
Credits: 
03
Periods/week: 
03
Max. Marks: 
100.00
Objective: 

The main objective of this subject is to impart strong knowledge about the fundamental principles of animation in addition to an invaluable appreciation for observational techniques & the art of planning.

9.00

Principles of animation: - Timing and spacing, Squash and Stretch, Anticipation, Follow-Through, Overlapping Action, Arc, Ease-In and Ease-Out.

9.00

Secondary Action: - Exaggeration, Staging, Solid Drawing, Principles as applied to specific techniques: weight, appeal.

9.00

Studying line of action. X- sheet and dope sheet. Ball Bouncing, wave and whip action.

9.00

Water Splash, Bird fly, canon blast, double take.

9.00

Introduction to expressions- Types of expressions. Change of expression.

ESSENTIAL READINGS: 
1. Frank Thomas and Ollie Johnston, “The Illusion Of Life”, Disney Publications.
2. Richard Williams, “Animator’s Survival Kit”, Faber; Revised Edition (5 November 2009).
3. Elle Besen and Bryce Hallett, “Animation Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist, and Game Developer Should Know”, Michael Wiese Productions; Ill edition (1 October 2008).
REFERENCES: 
1. Walt Stanchfield and Don Hahn, “Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 1: The Walt Stanchfield Lectures”, Focal Press; illustrated edition edition (23 March 2009).
2. Don Hahn and Hans Bacher, “Dream Worlds: Production Design for Animation”, Focal Press; 1 edition (23 November 2007).
Academic Year: