COLOR THEORY AND CAD

Paper Code: 
CGD 131
Max. Marks: 
100.00
Objective: 

The main objective of this subject is to introduce color schemes and then its applications to draw compositions and layouts.

 

Learning outcome:

Students will be able to:

  1. Illustrate the principles of creating an effective color schemes and applythemto draw compositions and layouts.
  2. Use fundamental co-ordinate systems and drawing commands of Autocad.
  3. Creating and editing different 2D objects, filling patterns, attaching text, learning to apply dimensions and layers.
  4. Design and develop 3D models.

 

Learning and teaching strategies:

Approach in teaching:  Interactive Lectures, Discussion, Reading assignments, Demonstrations, Group activities, Teaching using advanced IT audio-video tools

Learning activities for the students:  Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

 

 

Assessment Strategies:

Class test, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 


 

6.00
Unit I: 

Introduction to Colors. Color Palettes- Primary Colors, Secondary Colors, Tertiary Colors. The Color Wheel. Color Schemes supported by Color Wheel: Complementary Color Scheme. Analogous Scheme, Complementary Scheme, Split- Complementary Scheme, Triadic Scheme, Rectangle or Square Color Scheme.

6.00
Unit II: 

Monochromatic, Achromatic and Neutral colors, Color Temperature: hot, warm, cold, cool. Hue. Saturation. Intensity: light, pale, bright, dark. RGB and CMYK. Vector and Bitmap/Raster Graphics, Image Formats, Color Modes.

6.00
Unit III: 

Introduction: Introduction to Autocad and its features, applications, advantages etc. Autocad Coordinate System: Polar and Relative Cartesian Coordinates, Cursor modes. Mostly used 2D

Drawing commands like Line,circle, polygon, Arc, rectangle ellipse, donut, Xline, Mline, Pline etc. Modify ToolBar: Mostly used Drawing Editing Commands like Erase, Copy, Mirror, Offset, Move, Rotate Scale, Stretch, Lengthen, Trim, Extend, Break, Chamfer, Fillet etc.

6.00
Unit IV: 

Array of Objects, Hatching, filling up patterns and colors etc, Blocks, Insert Block, Make Block,

Explode etc. Automated Dimensions and customization, Dimension styles, Multi-line and single line Text and Text styles, Layers, Creation and its usage.

6.00
Unit V: 

Different types of Views, View-ports, creating and editing attributes. Introduction to 3 Dimensional Drawing: Creating a 3D drawing object, Changing 2D into 3D, viewing 3D drawings, Cube, Torus, wedge, cone, cylinder, pyramid, mesh, Dish, Dome etc.

ESSENTIAL READINGS: 
  1. Faber Birren, “Principles of Color: A Review of Past Traditions and Modern Theories of Color Harmony Revised edition Edition (Paperback)” Schiffer Publishing
  2. Steven Bleicher, “Contemporary Color: Theory and Use 0002 Edition (Paperback), Cengage Learning
  3. George Omura, “Mastering AutoCAD”, BPB Publications, 2017
REFERENCES: 
  1. Riley Charles A. II, “Color Codes: Modern Theories of Color in Philosophy, Painting and Architecture, Literature, Music, and Psychology New edition Edition (Paperback)”, University Press Of New England.
Academic Year: