The main objective is to include essential animation drawing techniques like sketching, perspective drawing etc. This course also deals with some of the pre-production stages like character designing, preparation of model sheets, blueprint creation and layout design.
Drawing Lines, Circles, Ovals, Scribbles, Patterns Etc. - Drawing From Observation, Doodling, Drawing Straight Lines –Free Hand Drawing –Angle and Direction of Lines - Shapes and Forms – Drawing With Grids. Basic Elements and Principles in Picture Composition: Line, Color, Value, Shape, Form, Space, Texture, Balance, Emphasis, Contrast, Rhythm and Movement, Pattern And Repetition, Unity, Variety, Proportion - Basic Geometric Shapes and Forms - Compositional Techniques - Rule Of Thirds - Rule Of Odds - Rule Of Space – Simplification.
Memory and Imagination Drawing - Life Drawing – Use of Basic Shapes and Forms –Sketching Poses -Rapid Sketching From Live Models - Attitude - Gestures - Line Drawing - Quick Sketches - Thumbnails - Stick Figures - Line of Action – Balance – Rhythm – Positive And Negative Spaces - Silhouettes - Caricaturing Fundamentals - Exaggeration
Perspective Drawing – Vanishing Points –Horizon –Eye Level – One Point Perspective – Two Point Perspective - Three Point Perspective – Multi- Point Perspective -Overlapping and Intersection of Shapes in One Point, Two Point And Three Point Perspective Views - Objects and Shapes in Perspective with Light And Shade.
Tones - Lighting And Shading – Basic 3-Dimensional Light Set Up – Several Types Of Shadows – Cast Shadow – Contact Shadow – Contour Shadow – Reflected Light – Overhang Shadow – Highlight – Core Shadow.
Visualization - Character Designing - Features of a Character – Types/Kinds Of Characters – Designing Props and Assets of Character – Creating Turn Around / Character Model Sheets – Blueprints - Character Size Comparison Charts – Character Attitude Poses