GRAPHICS AND IMAGE MANIPULATION SOFTWARE

Paper Code: 
WDT133
Credits: 
4
Periods/week: 
60
Max. Marks: 
100.00
Objective: 

This module will enable students to:

  1. to edit photos and artwork in digital format
  2. create simple graphics for Web pages.

Course Outcomes:(COs):

Course Outcomes (at course level)

Learning and teaching strategies

Assessment Strategies

Students will be able to:

  1. Correctly define and use fundamental terms and concepts related to video and animation.
  2. Apply the principles of editing such as corrections and touch ups to photos and artwork.
  3. Develop skills to perform print media design, stationary designs etc.
  4. Design and create GIF animations and videos.

 

Approach in teaching:

Interactive Lectures, Demonstrations, Group activities

 

Learning activities for the students:

Effective assignments, Giving tasks.

 

Assessment Strategies

Class test, Semester end examinations, Practical Assignments, Individual and group projects

 

 

Unit I: 

Basic Concepts: Image Fundamentals, Digital Images representation format- TIFF, BMP, JPG/JPEG, GIF, PNG, PDF, PSD. Importance of file formats. Bitmap Images and Vector Graphics, Image Size and Resolution,

Creating, Opening and saving files, Menus, Selection, Image Handling: Cropping an image, adjusting image size, and increasing the size of the work canvas, saving an image. Optimizing images for Web Publications: Choosing right graphic Format 

 

Unit II: 

Tool Box, Brush tool, Clone stamp tool, pen tool, Opacity, pressure, or exposure, paint fade-out rate, making selections, using selection tools, Selection menu, adjusting selections, softening the edges of a selection, hiding a selection border, moving and copying selections, extending and reducing selections, pasting and deleting selections. Measuring Tools: Eyedropper, Color Sampler, Ruler, Note and Count. Retouching Tools, Brush Tools, Gradient and Paint Bucket.

 

Unit III: 

Layers: Adding layers, dragging and pasting selections on to layers, dragging layers between files, viewing and hiding layers, Editing layers, rotating selections, scaling an object, preserving layers transparency, moving and copying layers, duplicating layers, deleting layers, merging layers, using adjustment layers, Styles

 

Unit IV: 

Image adjustment menu, Hue saturation, contrast, Curves, levels, Type tools, Gradient tool

Palette Painting and Editing: Brushes palette, brush shape, creating and deleting brushes, creating custom brushes, setting brush options, saving, loading and appending brushes.

 

Unit V: 

Effects & filters, Video formats, Define patterns, Channels and Masks, Channel palette, showing and hiding channels, creating a quick mask, editing masks using quick mask mode, Slice Tool, Slice Select, Palettes: History Palette, Action Palettes, Color, Swatches, Slice Tool, Slice Select, Palettes: History Palette, Action Palettes, Color, Swatches.

 

ESSENTIAL READINGS: 
  1. M. Hamburg & Mack, “Photoshop Bible”, IDG Series, John Wiley and Sons.

 

REFERENCES: 
  1. Michael & Linda Wooldridge, “Adobe Photoshop”, IDG Series, John Wiley and Sons.

  2.  Adobe Creative Team, “Photoshop Classroom in a Book”, Adobe Press.

 

E-RESOURCES:

  1. https://youtu.be/9JRweQbkoK8
  2. https://youtu.be/3gxcIn8L__w
  3. https://youtu.be/ZByhs9mDtDg
  4. https://youtu.be/2cQT1ZgvgGI

 

JOURNALS:

  1. International Journal of Design

 

 

 

Academic Year: