GRAPHICS-I

Paper Code: 
BMA 115
Credits: 
06
Periods/week: 
08
Max. Marks: 
100.00
Objective: 

To acquire a fundamental understanding of Graphic Design which include computer graphics and design, desktop publishing projects and even web-sites and also create visual communication materials through Raster and Vector.

24.00
Unit I: 

Exercises based on Raster Graphics    

  1. Customizing workspace
  2. Understanding Color and Channel (RGB & CMYK)
  3. Working with Images
  4. Making Photoshop Selections: Marquee tools, Lasso tools, Quick Selection, Magic Wand tool.
24.00
Unit II: 
  1. Working with Layers and Masks
  2. Working with Text: Horizontal, Vertical.
  3. Painting and Retouching: Clone tool, Stamp tool, Pattern Stamp tool, Dodge tool, Burn tool, Sharp tool, Smudge tool, Red-eye tool.
24.00
Unit III: 
  1. Using Filters and Automate Commands
  2. Working with 3D Objects
  3. Working with Video and Animation
  4. Slicing and Saving for Print and the Web.
24.00
Unit IV: 

Exercises Based on Vector Graphics

  1. Drawing Shapes in Coreldraw
  2. Custom Shapes
  3. Pen tool
  4. Colors and Bitmaps
  5. Working with Text
24.00
Unit V: 
  1. Using Layers
  2. Add Perspective
  3. Interactive Tools
  4. Brushes, Object Styles, and Special Effects
  5. Printing and Exporting a Drawing
ESSENTIAL READINGS: 
  1. Lisa DanaeDayley and Brad Dayley, “Adobe Photoshop CS6 Bible”, Wiley (20 June 2012).
  2. Gary David Bouton, “CorelDRAW X5 The Official Guide”, McGraw-Hill Osborne (1 October 2010).
REFERENCES: 
  1. Olivier Lecarme and Karine Delvare, “The Book of GIMP - A Complete Guide to Nearly Everything”, No Starch Press; 1 edition (15 January 2013).
  2. Kogent Learning Solutions Inc., “CorelDraw X7 in Simple Steps’, Dreamtech Press 2014.
  3. Kogent Learning Solutions Inc., “Photoshop CS6 in Simple Steps’, Dreamtech Press 2012.
Academic Year: