GRAPHICS-I

Paper Code: 
BMA 115
Max. Marks: 
100.00
Objective: 

To acquire a fundamental understanding of Graphic Design & Illustration from concept to final product. The students will learn and develop each project with fundamental elements of art and the principles of design.

Unit I: 

Introduction to Digital Image Processing, Basic concepts about digital images. Types of digital graphics, Image compression formats, Aliasing and Anti-aliasing, Dithering, GIMP (Open Source Software) vs. Photoshop, Color models. Customize the Photoshop interface, using the tools, using the options bar and other panels, basic Photo Corrections for retouching, Resolution and image size, saving the image for four-color printing, about layers

Unit II: 

Applying a layer style, adding an adjustment layer. Working with masks and channels, Creating a quick mask, Manipulating an image with Puppet Warp, Working with channels, Typographic Design, Creating a clipping mask from type, About paths and the Pen tool, Using paths with artwork, Working with defined custom shapes, Importing a Smart Object.

Unit III: 

History & Action panel, Animation, Timeline, Editing Video, Creating effects, Adding transitions, Adding audio, Rendering video, Painting with the Mixer Brush, Working with 3D Images, Preparing Files for the Web, Creating slices, Exporting HTML and images, Using the Zoomify feature, Creating a web gallery.

Unit IV: 

About Corel Draw Interface, Creating a New Document, Working With Templates, Layout, Import, Export, Tools, pick tool, Smudge Brush, Roughen Brush, Free Transform Tool, crop tool, Hand Tool, text tool, freehand tool, rectangular tool, Interactive tool, Eyedropper tool, outline tool, Fill tool, interactive Fill tool, Selecting fill and outline color, Corel Draw Layout, Page Setup, Page Background, Working with Curves, Working with Shape & Object, Working with Basic shape.

 

Unit V: 

Working with Text & Line, Formatting Text, Formatting Paragraph, Changing Shape of the Text, Working With Lines, Interactive Tools, Blending tool, Contouring the Object, Distorting Objects, Envelope tool, Extruding of the Object, Drop Shadow, Applying Transparency Effect, Lens Effect, Working with Bitmaps, Converting Objects to Bitmap, Arranging Object, Transforming Object, Align & Distribute Object, Ordering Object, Locking & Unlocking Object, Shaping Object.

ESSENTIAL READINGS: 
  1. Lisa Danae Dayley and Brad Dayley, “Adobe Photoshop CS6 Bible”, Wiley (20 June 2012).
  2. Gary David Bouton, “CorelDRAW X5 The Official Guide”, McGraw-Hill Osborne (1 October 2010).
REFERENCES: 
  1. Olivier Lecarme and Karine Delvare, “The Book of GIMP - A Complete Guide to Nearly Everything”, No Starch Press; 1 edition (15 January 2013).
Academic Year: