GRAPHICS-I

Paper Code: 
BMA 115
Credits: 
06
Periods/week: 
08
Max. Marks: 
100.00
Objective: 

The objective of this class is to teach advanced Photoshop skills, continue to expose students to image editing techniques, and graphic design fundamentals, digital paintings, matte paintings and help students develop in successful graphical documents from scratch.

 

Course Outcomes (COs):

 

Course

Learning Outcomes (at course level)

 

Learning and teaching strategies

Assessment Strategies

Paper Code

Paper Title

BMA 115

Graphics-I

(Practical)

 

Students will be able to:

 

CO20. Demonstrate skills to use software tools and technique on projects.

CO21. Design & create a product and social campaigns.

CO22. Illustrate print materials for organizations.

CO23. Design & produce gif (Small animations done in Photoshop)  

Approach in teaching:

Interactive Lectures, Discussion, reading assignments, Demonstrations, Group activities, Teaching using advanced video tools.

Learning activities for the students:

Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

Assessment Strategies

Class test, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 

 

 

24.00
Unit I: 

Exercises based onRaster Graphics     

  1. Customizing workspace
  2. Understanding Color and Channel (RGB & CMYK)
  3. Working with Images and Image adjustments, Histogram
  4. Selection making tools: Marquee tool, Lasso tool, Quick Selection, Magic Wand tool.
  5. Image manipulations
  6. Working with Layers and Layer Masking : Matte Paintings
  7. Working with Text: Typography

 

24.00
Unit II: 
  1. Painting and Retouching: Clone tool, Stamp tool, Pattern Stamp tool, Dodge tool, Burn tool, Sharp tool, Smudge tool, Red-eye tool.
  2. Brush Tool with Brush tool adjustments
  3. Digital Painting Techniques

 

24.00
Unit III: 
  1. Using Filters and Automate Commands
  2. Working with 3D Objects
  3. Working with Video and Animation
  4. Slicing and Saving for Print and the Web.

 

24.00
Unit IV: 

Exercises Based on Vector Graphics

  1. Drawing Shapes in CorelDraw
  2. Custom Shapes
  3. Pen tool
  4. Colors and Bitmaps
  5. Working with Text

 

24.00
Unit V: 
  1. Using Layers
  2. Add Perspective
  3. Interactive Tools
  4. Brushes, Object Styles, and Special Effects
  5. Printing and Exporting a Drawing

 

ESSENTIAL READINGS: 
  1. Lisa DanaeDayley and Brad Dayley, “Adobe Photoshop CS6 Bible”, Wiley (20 June 2012).
  2. Gary David Bouton, “CorelDRAW X5 The Official Guide”, McGraw-Hill Osborne (1 October 2010).

 

REFERENCES: 
  1. Olivier Lecarme and KarineDelvare, “The Book of GIMP - A Complete Guide to Nearly Everything”, No Starch Press; 1 edition (15 January 2013).
  2. Kogent Learning Solutions Inc., “CorelDraw X7 in Simple Steps’, Dreamtech Press 2014.
  3. Kogent Learning Solutions Inc., “Photoshop CS6 in Simple Steps’, Dreamtech Press 2012.

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Academic Year: