The course will enable the students to learn basic character modeling, the critical elements of digital figure modeling that distinguish levels of refinement and quality in character models.
Course | Learning outcome (at course level) | Learning and teaching strategies | Assessment Strategies | |
Course Code | Course Title | |||
24CGD332 |
Modeling and Texturing Lab (Practical) | CO7. Develop skills to create 3D models. CO8. Apply the concepts of modeling to build models. CO9. Build various texturing techniques on developed models. CO10. Combine materials, lights, camera, maps, IK-FK and animations in projects. CO11. Compose, modify and animate 3D scenes using various methods. CO12. Contribute effectively in course-specific interaction.
| Approach in teaching:
Interactive Lectures, Discussion, Demonstration,
Learning activities for the students:
Self-learning assignments, Practical questions | Class test, Semester end examinations, Quiz, Presentation, Individual and group Assignments |
Exercise based on 3D Studio Max 2023 as an example:
Suggested Readings:
e-Resources:
Journals: