MODELING & TEXTURING-II

Paper Code: 
BMA 415
Credits: 
08
Periods/week: 
12
Max. Marks: 
100.00
Objective: 

This course will enable the students to

  1. Learn practical knowledge about Texturing & Shading in Maya.

Course Outcomes (COs):

Learning Outcomes (at course level)

 

Learning and teaching strategies

Assessment Strategies

Students will  :

CO130.   Design and create male topology (3D models) as per human anatomy.

 

CO131.   Design and create female topology (3D models) as per human anatomy.

 

CO132.   Build new custom shaders for materials.

 

CO133.   Develop MIA material pre-sets.

 

CO134.   Design and compose modelling and texturing demo reels.

Approach in teaching:

Interactive Lectures, Discussion, reading assignments, Demonstrations, Group activities, Teaching using advanced video tools.

 

Learning activities for the students:

Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

 

Assessment Strategies

Class test, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 

 

CONTENTS

 

 
36.00
Unit I: 

Understanding cartoon anatomy and topology

Exercise:Cartoon Modeling (cartoon and semi-realistic)

 

36.00
Unit II: 

Male figure Anatomy and topology, Advanced modeling

Exercise: Drawings for male modeling, realistic male figure modeling

 
36.00
Unit III: 

Female figure anatomy and topology, Advanced Modeling

Exercise: Drawings for female modeling, realistic female modeling

 

36.00
Unit IV: 
  1. Hands on Creating a new custom shader, Materials development, working with materiel shader utility nodes.

  2. Mental ray Shading Techniques

Shading Concepts, Diffusion, Reflection, Refraction, Anisotropy, Car Paint Materials, SSS Skin Shader

Exercise: Texture male, female, and cartoon models

 
36.00
Unit V: 
  • The MIA Material

  • Using the MIA Material Presets

  • Add Bump to the Rubber Shader

  • Create Beveled Edges

  • Creating Thick and Thin Glass and Plastic

  • Rendering Contours Enable Contour Rendering. 

 

ESSENTIAL READINGS: 
  1. DariushDerakhshani, “Introducing Autodesk Maya 2012: Autodesk Official Training Guide”, Wiley India Pvt Ltd (2011).

  2. DariushDerakhshani, “Introducing Autodesk Maya 2013 Guide”, Wiley India Pvt Ltd (2012).

 

 
REFERENCES: 
  1. Kogent Learning Solutions Inc., “MAYA 2014 in Simple Steps”, Dreamtech Press 2015

 

Academic Year: