MOTION GRAPHICS

Paper Code: 
CGD 333
Max. Marks: 
100.00
Objective: 

The main objective of the subject is to impart the practical knowledge about how to make special effects for introductory logos, compositing, introductory trailors.

12.00

Introduction to After Effects- Opening up a new project, working on new composition. Introduction to solid layers, camera layers, adjustment layers, text.

Digital Video basics in Adobe After Effects. Analog versus Digital. Frame Rate and Resolution. Storage Space and System Requirements. Defining Motion Graphics.

12.00

Using the After Effects Interface- Creating a Project. Understanding the After Effects panel system. Organizing the Project Window. Understanding the Composition Window. Working in the Timeline Window. RAM Preview vs. Standard Preview.

Importing Photoshop files and .avi files. Previewing footage. Previewing stills and video. Previewing audio. Trimming a video clip. Using the Interpret Footage dialog box. Looping an audio or video file

12.00

Using Keyframes in Adobe After Effects: Animation of layer properties using keyframes. Using layer parenting to ease repetition. Understanding motion paths. Working with layer blending. Controlling the speed of animations. Easing principles.

Using Effects in Adobe After Effects: Effect Basics, Animating Effects.

12.00

Using Text in Adobe After Effects: Creating Text. Character palette. Paragraph palette. Animating Text with Keyframes. Animating Text Using Presets. Using Bridge with After Effects.

Masking and Alpha Channels: Masking. Animating Masks. Working with Alpha Channels. Track Matte.

Introduction to 3D in After Effects: Exploring the 3D capabilities and limitations of After Effects. Creating 3D layers. Using multiple viewports. Understanding 3D Transform properties. Animating 3D layers. Creating and using lights.

Rendering from a composition to various format.

ESSENTIAL READINGS: 

1. Tom Green, Tiago Dias, “From After Effects to Flash: Poetry in Motion Graphics 01 Edition (Paperback)”,             Goels Computer Hut’

2. Mark Spencer, “Motion 5: Designing and Animating Motion Graphics [With DVD ROM] (Paperback)”, Peachpit Press

REFERENCES: 
  1. Bill Byrne, “3D Motion Graphics for 2D Artists: Conquering the Third Dimension [With CDROM] 1st Edition (Paperback)”, Focal Press
  2. “Moving Graphics: New Directions in Motion Design (Hardcover)”, Promopress
Academic Year: