Motion Graphics

Paper Code: 
24BMA217
Credits: 
04
Periods/week: 
06
Max. Marks: 
100.00
Objective: 

Develop perspectives on motion graphics through postproduction techniques & animation in film.

Course Outcomes: 

Course

 

Learning outcome

(at course level)

Learning and teaching strategies

Assessment Strategies

Course Code

Course

  title

24BMA 217

Motion Graphics

(Practical)

 

The students will:

CO85. Exemplify, compare and correlate various motion graphic demo reels.

CO86. Prepare still graphics using motion graphic techniques.

CO87. Experiment in motion graphic animations and its styles.

CO88. Compose motion graphics using the principles through various applications.

CO89. Build explainer, typographical, promotional and emotive videos.

CO90. Contribute effectively in coursespecific interaction

Approach in teaching:

Interactive Lectures, Discussion, reading assignments, Demonstrations, Group activities, Teaching using advanced video tools.

 

Learning activities for the students:

Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

 

Assessment Strategies

Class tests, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 

18.00
Unit I: 

Overview of the major user interface elements in Aftereffect, Creating a new composition, Comp and Timeline panels, Adding layers to a comp; the Layer panel Navigating in space, Solid Layers, Resolution and Quality (CD, DVD, HD, Full HD), Navigating and zooming in time; the Work Area, Safe areas, rulers, grids, and guides Frame rate; displaying time, Channel switches; color picker; background color; alpha appearance.

18.00
Unit II: 

Setting preferences importing files (photos, videos’, audio and Photoshop file). Using the timeline panel, applying key frames (anchor point, position, scale, rotate, opacity), render queue, Render settings including audio,

18.00
Unit III: 

Introduction to motion graphics for video, Using effects and filters and blending modes, parenting layers, creating a mask (pen & shape tool), animating the mask (path, opacity, feather, expansion), masking lines using stroke tool, Typography Animation

18.00
Unit IV: 

Animating 3D objects, using and animating the 3D camera. Installing & using plug-ins, Keyframe Text & Layer animation & 2D particles, Effects etc.Title Design, Logo Design, Program Identity

18.00
Unit V: 

Introduction to Layers and masking. Splitting layer, animation presets, Experience after effects (tips & tricks): tutorial on creating 3D Orb animation, tutorial on creating credit intro, animation, tutorial on creating particle animation.

ESSENTIAL READINGS: 
SUGGESTED TEXT BOOKS:
  1. Adobe Creative Team, “Adobe After Effects CS6 Classroom in a Book 1st Edition”, Pearson, 2012.
  2. Mark Christiansen, “Adobe After Effects CS6 Visual Effects and Compositing Studio Techniques”, Adobe; 1 edition, 2012.
REFERENCES: 
SUGGESTED REFERENCE BOOKS:
  1. Kogent Learning Solutions Inc., “After Effects CS6 in Simple Steps”, Dreamtech Press, 2013.
 
E-RESOURCES:
  1. https://blog.vmgstudios.com/10-principles-motion-design
  2. https://www.youtube.com/watch?v=CxDsNJarbBY
 
REFERENCE JOURNALS:
  1. http://www.ijdesign.org/index.php/IJDesign
Academic Year: