Motion Graphics

Paper Code: 
25BMA217
Credits: 
4
Periods/week: 
6
Max. Marks: 
100.00
Objective: 

Objective: This course will enable the students to:

Develop perspectives on motion graphics through postproduction techniques & animation in film.

 

Course Outcomes: 

Course

Learning outcome

(at course level)

Learning   and   teaching

strategies

Assessment

Strategies

Course

Code

Course

title

 

 

 

 

 

 

 

 

 

 

 

 

 

25BMA

217

 

 

 

 

 

 

 

 

 

 

 

 

Motion Graphics (Practical)

The students will:

CO85. Exemplify, compare and correlate various motion graphic demo reels.

CO86.   Prepare still graphics using motion graphic techniques.

CO87. Experiment  in  motion graphic animations and its styles.

CO88.   Compose motion graphics using the principles through various applications.

CO89. Build explainer, typographical, promotional  and  emotive videos.

CO90. Contribute effectively in course- specific interaction

Approach in teaching:

Interactive           Lectures, Discussion,             reading assignments, Demonstrations,       Group activities,  Teaching  using advanced video tools.

 

Learning activities for the students:

Self-learning  assignments,

Effective questions, Seminar presentation, Giving tasks.

Assessment

Strategies

Class             tests, Semester         end

examinations,

Quiz,        Solving problems            in

tutorials,

Assignments, Presentation, Individual       and group projects

 

18.00
Unit I: 

Overview of the major user interface elements in Aftereffect, Creating a new composition, Comp and Timeline  panels,  Adding  layers  to  a  comp;  the  Layer  panel  Navigating  in  space,  Solid  Layers, Resolution and Quality (CD, DVD, HD, Full HD), Navigating and zooming in time; the Work Area, Safe areas, rulers, grids, and guides Frame rate; displaying time, Channel switches; color picker; background color; alpha appearance.

18.00
Unit II: 

Setting preferences importing files (photos, videos’, audio and Photoshop file). Using the timeline panel, applying key frames (anchor point, position, scale, rotate, opacity), render queue, Render settings including audio,

18.00
Unit III: 

Introduction to motion graphics for video, Using effects and filters and blending modes, parenting layers, creating a mask (pen & shape tool), animating the mask (path, opacity, feather, expansion), masking lines using stroke tool, Typography Animation

18.00
Unit IV: 

Animating 3D objects, using and animating the 3D camera. Installing & using plug-ins, Keyframe Text & Layer animation & 2D particles, Effects etc.Title Design, Logo Design, Program Identity

18.00
Unit V: 

Introduction to Layers and masking. Splitting layer, animation presets, Experience after effects (tips & tricks): tutorial on creating 3D Orb animation, tutorial on creating credit intro, animation, tutorial on creating particle animation.

ESSENTIAL READINGS: 

SUGGESTED TEXT BOOKS:

1.   Adobe Creative Team, “Adobe After Effects CS6 Classroom in a Book 1st Edition”, Pearson, 2012.

2.   Mark  Christiansen,  “Adobe  After  Effects  CS6  Visual  Effects  and  Compositing  Studio Techniques”, Adobe; 1 edition, 2012.

 

REFERENCES: 

SUGGESTED REFERENCE BOOKS:

1.   Kogent Learning Solutions Inc., “After Effects CS6 in Simple Steps”, Dreamtech Press, 2013.

E-RESOURCES:

1.   https://blog.vmgstudios.com/10-principles-motion-design

2.   https://www.youtube.com/watch?v=CxDsNJarbBY

 

REFERENCE JOURNALS:

1.   http://www.ijdesign.org/index.php/IJDesign

Academic Year: