MOTION GRAPHICS LAB

Paper Code: 
CGD 333
Max. Marks: 
100.00
Objective: 

The main objective of the subject is to impart the practical knowledge about how to make special effects for introductory logos, compositing and editing.

 

Course Outcomes:

Learning outcome (at course level)

Learning and teaching strategies

Assessment

 Strategies

Students will be able to:

CO9. Comprehend the logos, compositions and editing through Motion Graphics.

CO10. Defining footage, layers, shapes and key-frames.   

CO11. Demonstrate skills to use text, masks, track mattes and chroma keys in After Effects.

CO12. Implementing effects, presets, audios and rendering to build/refine logos and compositions.  

Approach in teaching:

Interactive Lectures, Discussion, Demonstrations, Group activities, Teaching using advanced IT audio-video tools 

 

Learning activities for the students:

Effective assignments, Giving tasks.

Assessment Strategies

Class test, Semester end examinations, Quiz, Practical Assignments, Individual and group projects

 

 

Exercises based on Motion Graphics in Adobe After Effects CS6:

  1. Understanding Motion Graphics
  2. Working with Footage
  3. Working with Layers
  4. Working with Shape Tool
  5. Working with Keyframes
  6. Using Text in After Effects
  7. Working with Masks, Track Mattes, and Chroma Keys
  8. Working with Effects, Presets, and Audio
  9. Rendering and Exporting

 

ESSENTIAL READINGS: 

1. Tom Green, Tiago Dias, “From After Effects to Flash: Poetry in Motion Graphics 01 Edition (Paperback)”, Goels Computer Hut’

2. Kogent Learning Solutions Inc., “After Effects CS6 in Simple Steps”, Dreamtech Press 2014

 

REFERENCES: 
  1. Bill Byrne, “3D Motion Graphics for 2D Artists: Conquering the Third Dimension [With CDROM] 1st Edition (Paperback)”, Focal Press
  2. “Moving Graphics: New Directions in Motion Design (Hardcover)”, Promopress

 

Academic Year: