MULTIMEDIA-I

Paper Code: 
BMA 116
Credits: 
4
Periods/week: 
6
Max. Marks: 
100.00
Objective: 

The main objective of the subject is to impart the practical knowledge about the digital 2D art and animation.

Unit I: 

Workflow & Workspace: Introduction, Workspace overview, Customize the workshop, using the Stage and Tools panel, About the Timeline, Using panels, Property inspector, Library panel, Movie Explorer, History panel, Colour panel.

Unit II: 

Working with documents: create or open a document and set its properties, View a document when multiple documents are open, Working with a project, importing artwork (Working with PSD files), (PSD file import preferences), Adding media to the library, Work with libraries & its items, Working with timeline, Working with scenes, Find and replace command, About templates.

Unit III: 

 

Drawing Basics: about vector and bitmap graphics, drawing mode, About overlapping shapes, drawing and painting tools, Draw with the pencil tools, Draw straight lines, Reshaping lines and shape outlines, Snapping (object snapping, pixel snapping, snap alignments), Working with colour, strokes and fills.

Unit IV: 

Working with graphic objects: Selection objects, Moving, copying and deleting objects, Arranging object (Stack, Align, Group, Break apart groups and object), Transforming object, Using symbols, instances and library assets, Symbols overview, Types of symbols, Create symbols, Convent animation on the Stage into a movie clip, Duplicate symbols, Edit symbols, Working with symbol instances.

Unit V: 

Animation Review: Break apart and distribute, introduction to motion guide. Motion Guide Paths: Mask layers, Button, Introduction to Scripting.

ESSENTIAL READINGS: 

 

1.      Todd Perkins, “Adobe Flash Professional CS5 Bible (With CD) 1st Edition”, Wiley India Pvt Ltd (2010)

2.      Adobe Creative Team, “ Adobe Flash CS6 Classroom in a Book”, Pearson (2012)

Academic Year: