OBJECT ORIENTED PROGRAMMING THROUGH JAVA

Paper Code: 
CBCA 405
Credits: 
3
Periods/week: 
3
Max. Marks: 
100.00
Objective: 

The course will enable the students to

  1. This module is designed to acquaint the students with the concept of OOPS with Java programming language.
  2. Familiarize with the CUI & GUI environment in java

Course Outcomes (COs):

Course Outcome (at course level)

Learning and teaching strategies

Assessment Strategies

The students will:

CO173.  Comprehend the principles of

object oriented programming for

implementing        object-oriented

design in real-word problems.

CO174.  Demonstrate      working     with 

primitive data types, strings and arrays.

CO175.  Demonstrate the   concepts   of

polymorphism and inheritance.

CO176. Develop Java applications using

applet.

CO177.  Design and develop various GUI

based    programs    with     AWT

controls in Java programming

Interactive Lectures, Discussion,

Tutorials, Reading assignments,

Demonstration,

Class test, Semester

end examinations,

Quiz, Solving problems in tutorials,

Assignments,

Presentation, Individual

and group projects and

peer review.

 

9.00
Unit I: 

Java Programming: Introduction to object oriented programming, Difference between C, C++ and Java, Java features, JVM, simple java program, command line argument,

Data types, type casting, operators (Arithmetic, increment, decrement, relational, logical, bit wise, conditional) and expressions

9.00
Unit II: 

Decision making and branching (if…else, else if, switch), looping, classes, objects and methods, constructors, wrapper classes, overriding methods, final class, visibility control, Arrays, strings.

 

 

9.00
Unit III: 

Inheritance, Abstract class, interfaces, packages, multithreaded programming, extending thread, life cycle of thread, using thread methods, thread priority, synchronization.

 

 

9.00
Unit IV: 

Exception-Handling fundamentals, Exception types, try, catch, throw, finally, creating exception sub classes. Java applet programming, Applet life cycle, applet tag, running the applet, passing parameters to applets, getting input from the user into applet.

9.00
Unit V: 

AWT controls (Button, Labels, Combo box, list and other Listeners), string handling (only main functions), graphic programming (line, rectangles, circle, and ellipses).

 

 

ESSENTIAL READINGS: 
  1. Bruce Eckel ,“Thinking in Java” November 2017
  2. H.Schildt, “Java The Complete Reference” - Eleventh Edition 2020
  3. E. Balagurusamy, “Programming with Java | 6th Edition, March 2016

 SUGGESTED READINGS: 

  1. Deitel & Deitel “Java How to Program: Early Objects | Java Programming |”  Eleventh Edition | By Pearson  July 2018
  2. Arnold, Gosling, “Java™ Programming Language, The (Java Series), August 2005
  3. R. Nageswara Rao and DT Editorial Services,Core Java: An Integrated Approach, January 2016
  4. Benjamin Evans, David Flanagan ,”Java in a Nutshell: A Desktop Quick Reference”, Seventh Edition Paperback – 27 December 2018

E-RESOURCES:

1.   https://www.edureka.co/blog/java-tutorial/

2.   https://www.w3schools.com/java/

3.   https://www.javatpoint.com/java-tutorial

4.   https://www.tutorialspoint.com/java/index.htm

5.   https://docs.oracle.com/javase/tutorial/

 

Academic Year: