VFX & COMPOSITING

Paper Code: 
BMA 614
Credits: 
06
Periods/week: 
08
Max. Marks: 
100.00
Objective: 

To learn the techniques and understand the various methods. Develop Skills and Techniques to Create Special Effects and to know the interface used in creating visual effects.

Compositing is the combining of visual elements from separate sources into single images, often to create the illusion that all those elements are parts of the same scene. Digital compositing is an essential part of visual effects that are everywhere in the entertainment industry today.

 

Course Outcomes (COs):

 

Course

Learning Outcomes (at course level)

 

Learning and teaching strategies

Assessment Strategies

Paper Code

Paper Title

BMA 614

VFX & Compositing

 (Practical)

 

Students will be able to:

CO147. Find out about the why, when, where use of VFX and Compositing.

CO148. Illustrate the principles and techniques of VFX and composting for films and short videos. 

CO149. Develop skills to create a VFX shots with fire effect, breaking and shuttering effects, Lighting effects, and marge with good composition.

CO150. Design and create the good VFX short films, product advertisements, Films Titles and etc.

Approach in teaching:

Interactive Lectures, Discussion, reading assignments, Demonstrations, Group activities, Teaching using advanced video tools.

 

Learning activities for the students:

Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

 

Assessment Strategies

Class test, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 

 

24.00
Unit I: 

INTRODUCTION FOR VISUAL EFFECTS: Pre visualization, Concept art Basics of Particles, Introduction to Fields, Paint effects, Fluids, Basic concept of Camera tracking, Basic of digital & matte painting, Basic of Rendering concepts, Basic of Composting.

VISUAL EFFECTS AND COMPOSTING: Learning of 3D Particles, Particles attributes, User define attributes, Rendering with alpha channels, Paint effects, Special effects, Fluids, instancer, Learning of composting, Rotoscopy, Retouching, Chroma keying, Crowd replace, Camera mapping, Fluid dynamics, Sky replacement.

24.00
Unit II: 

TRACKING: (After Effects) 2D tracking, 3D tracking, Telecine, Color sampling, Color grade, Matching, Lighting, Keying, Shadow extraction, Hard body physics, Basic of Camera animation, Matte tracking, Body tracking, Face tracking, Ray tracing, Basic motion capture, Green matte painting, Basic of motion capturing.

ADVANCED VISUAL EFFECTS: Basic of match moving, Live shot with green matte and removing green matte, Adding a matte paint to live shot, Bringing live footage into composting and adding 3D elements like fire, water, Particles stimulation and other field behaviors. On reference with story board and script of Production visual effects taken place by Motion capturing, Creating visual set, Explosions, Match movie, Adding 3D elements and other component like dust debris particles with original shots to the production, Which is done in Post production works.

24.00
Unit III: 

ROTOSCOPY: rotoscopy involves creating shapes which are used to isolate or mark elements in footage, such as characters, vehicles, buildings etc. Introduction toMatch moving, Camera Tracking techniques, RotoscopyLatest tools for Roto, Tracking, Averaging tracks, corner pinning, Stabilizing footage, Rotoscoping  fast and slow movement, tracking to optimize roto.

KEYING: involve Luma key and Chroma key. RGB channels and its uses.color correction, adding multiple layers, foreground and background compositing, dynamic effects etc.

24.00
Unit IV: 

TRACKING & STABILIZE: tracking and stabilizing the footage. Track and stabilize the live footage in 2dimentions and techniques involved in this process.

LIVE ACTION COMPOSITING live action compositing techniques.1) straightforward CGI compositing 2) set extension, a rapidly expanding technique in filmmaking. 3) separate programs are used to analyse the live action and provide terrain and camera data for the CGI programs

24.00
Unit V: 

RENDERING AND OUTPUT FORMATS: bit depth of colors and various output formats with aspect ratio. Render for broad casting and filming (size differs). Rendering and Color Management for Film and Broadcast, Scripting for VFX, Render engines, preparing file or rendering, render passes.

ESSENTIAL READINGS: 
  1. Jon Gress, “[digital] Visual Effects and Compositing”, (New Riders, 2014)
  2. Ron Brinkmann, “The Art and Science of Digital Compositing ”Morgan Kaufmann; 2 edition (June 4, 2008)
REFERENCES: 
  1. T. Porter and T. Duff, “Compositing Digital Images”,
Academic Year: