COLOR THEORY AND CAD

Paper Code: 
CGD 131
Max. Marks: 
100.00
Objective: 

The main objective of this subject is to introduce color schemes and then its applications to draw compositions and layouts.

 

Course Outcomes:

Learning outcome (at course level)

Learning and teaching strategies

Assessment Strategies

Students will be able to:

CO1. Illustrate the principles of creating an effective color schemes and apply them to draw compositions and layouts.

CO2. Using fundamentals of co-ordinate systems.

CO3. Creating and editing different 2D objects, filling patterns, attaching text, learning to apply dimensions and layers.

CO4. Design and develop 3D models.

Approach in teaching:

Interactive Lectures, Discussion, Reading assignments, Demonstrations, Group activities, Teaching using advanced IT audio-video tools 

 

Learning activities for the students:

Self-learning assignments, Effective questions, Seminar presentation, Giving tasks.

Assessment Strategies

Class test, Semester end examinations, Quiz, Solving problems in tutorials, Assignments, Presentation, Individual and group projects

 

 

6.00
Unit I: 

Introduction to Colors. Color Palettes- Primary Colors, Secondary Colors, Tertiary Colors. The Color Wheel. Color Schemes supported by Color Wheel: Complementary Color Scheme. Analogous Scheme, Complementary Scheme, Split- Complementary Scheme, Triadic Scheme, Rectangle or Square Color Scheme.

 

6.00
Unit II: 

Monochromatic, Achromatic and Neutral colors, Color Temperature: hot, warm, cold, cool. Hue. Saturation. Intensity: light, pale, bright, dark. RGB and CMYK. Vector and Bitmap/Raster Graphics, Image Formats, Color Modes.

 

 

6.00
Unit III: 

Introduction: Introduction to Autocad and its features, applications, advantages etc. Autocad Coordinate System: Polar and Relative Cartesian Coordinates, Cursor modes. Mostly used 2D

Drawing commands like Line,circle, polygon, Arc, rectangle ellipse, donut, Xline, Mline, Pline etc. Modify ToolBar: Mostly used Drawing Editing Commands like Erase, Copy, Mirror, Offset, Move, Rotate Scale, Stretch, Lengthen, Trim, Extend, Break, Chamfer, Fillet etc.

 

6.00
Unit IV: 

Array of Objects, Hatching, filling up patterns and colors etc, Blocks, Insert Block, Make Block,

Explode etc. Automated Dimensions and customization, Dimension styles, Multi-line and single line Text and Text styles, Layers, Creation and its usage.

 

 

6.00
Unit V: 

Different types of Views, View-ports, creating and editing attributes. Introduction to 3 Dimensional Drawing: Creating a 3D drawing object, Changing 2D into 3D, viewing 3D drawings, Cube, Torus, wedge, cone, cylinder, pyramid, mesh, Dish, Dome etc.

 

 

ESSENTIAL READINGS: 
  1. Faber Birren, “Principles of Color: A Review of Past Traditions and Modern Theories of Color Harmony Revised edition Edition (Paperback)” Schiffer Publishing
  2. Steven Bleicher, “Contemporary Color: Theory and Use 0002 Edition (Paperback), Cengage Learning
  3. George Omura, “Mastering AutoCAD”, BPB Publications, 2017

 

REFERENCES: 
  1. Riley Charles A. II, “Color Codes: Modern Theories of Color in Philosophy, Painting and Architecture, Literature, Music, and Psychology New edition Edition (Paperback)”, University Press Of New England.

 

 

Academic Year: